This pack is only available during the Holiday season in December or during the Summer in July promotion event.
In this pack, you can learn a new spell, Krampus. And get cute pets like Rescue Rover and the Lump of Coal
There's also hilarious Christmas plants that will definitely put the festive in your gardens for the holidays.
Not to mention all of the housing furniture that comes with it, some of them are even interactable. The Snow Globe makes it snow. Literally snow outside of the item.
You gotta see it to believe it.
You can learn this spell if you get lucky. It will become one of your regular spells in your spell book.
When the Yuletide Packs were introduced in December 2012, they had only one set - the Nutcracker Gear Set. I call it Nutcracker because that's what it reminds me of.
Then in December 2013, when the Yuletide packs returned, it came with a SECOND new set which I call the Frozen & Furious Winter Gear.
It also came with other Miscellaneous Gear which I've listed on the opposite side of this section on the right.
Lvl | Crown of Winter Reign | Rainment of Winter's Reign | Mukluks of Winter's Reign |
90 |
+3% Piercing +12% Damage +12% Resist 1 Precision Card 1 Infallible Card |
+4% Piercing +15% Damage +15% Resist 1 Kite Shield Card (-30% to Next Damage or Drain Spell) 1 Fortify Card |
+3% Piercing +8% Damage +8% Resist 1 Balanceblade Card 1 Amplify Card |
100 |
+4% Piercing +13% Damage +13% Resist 1 Precision Card 1 Infallible Card |
+5% Piercing +16% Damage +16% Resist 1 Kite Shield Card (-30% to Next Damage or Drain Spell) 1 Fortify Card |
+4% Piercing +9% Damage +9% Resist 1 Balanceblade Card 1 Amplify Card |
Lvl | Mantle of the Frozen Sun | Robes of the Frozen Sun | Mukluks of the Frozen Sun |
90 |
+155 Health +5% Power Pip Chance +3% Piercing +69 Critical +12% Death Resist +20% Myth Resist 1 Minotaur Minion Card |
+575 Health +18% Power Pip Chance +4% Piercing +35 Critical +15% Death Resist +23% Ice Resist 1 Ice Guardian Minion Card |
+200 Health +17% Power Pip Chance +3% Piercing +69 Critical +8% Damage +17% Fire Resist 1 Fire Elemental Minion Card |
100 |
+175 Health +7% Power Pip Chance +4% Piercing +82 Critical +13% Death Resist +22% Myth Resist 1 Minotaur Minion Card |
? |
? |
Lvl | Helm of Furious Winter | Robe of the Furious Winter | Furious Winter Mukluks |
90 |
+75 Health +10% Power Pip Chance +3% Accuracy +69 Critical +12% Damage +8% Outgoing +20% Life Resist 1 Sprite Swarm Card |
+350 Health +18% Power Pip Chance +4% Accuracy +35 Critical +15% Damage +8% Outgoing +23% Storm Resist 1 Healing Current Card |
+200 Health +17% Power Pip Chance +3% Accuracy +8% Damage +17% Death Resist +8% Death Resist 1 Sacrifice Card |
100 |
+80 Health +11% Power Pip Chance +4% Accuracy +82 Critical +13% Damage +9% Outgoing +22% Life Resist 1 Sprite Swarm Card |
+375 Health +20% Power Pip Chance +5% Accuracy +40 Critical +16% Damage +9% Outgoing +23% Storm Resist 1 Healing Current Card |
+240 Health +19% Power Pip Chance +4% Accuracy +9% Damage +19% Death Resist +9% Outgoing 1 Sacrifice Card |
Lvl | Staff of Wintertime | Winter's Radiant Staff | Staff of the Long Winter |
90 |
+3% Piercing +95 Critical 1 Power Pip at start of Combat 1 Ultra Blaze Card (Myth) 1 Ultra Blaze Card (Fire) 2 Buff Minion Cards 2 Golem Minion Cards 3 Ultra Arctic Sting Cards (Ice) |
+100 Critical +15% Outgoing 1 Power Pip at start of Combat 1 Guiding Light Card 1 Ultra Tormet Card (Death) 1 Ultra Rage (Life) 3 Ultra Jolt Cards (Storm) |
+3% Piercing +110 Critical +15% Incoming 1 Power Pip at start of Combat 5 Ultra Burst Card (Balance) |
100 |
? |
+105 Critical +15% Outgoing 1 Power Pip at start of Combat 1 Guiding Light Card 1 Ultra Torment Card (Death) 1 Ultra Rage (Life) 3 Ultra Jolt Cards (Storm) |
+4% Armor Piercing +115 Critical +16% Incoming +1 Power pip at start of Combat 5 Ultra Burst Card (Balance) |
Lvl | Queen's Color Guard Shako | Queen's Color Guard Jacket | Queen's Color Guard Boots |
90 |
+370 Health +7% Power Pip Chance +40 Critical +14% Damage +8% Death Resist +10% Incoming +10% Outgoing +15% Storm Resist |
+575 Health +9% Power Pip Chance +28 Critical +21% Damage +13% Death Resist +15% Incoming +15% Outgoing +22% Storm Resist |
+230 Health +8% Power Pip Chance +43 Block +14% Damage +11% Death Resist +15% Incoming +15% Outgoing +17% Storm Resist |
100 |
+390 Health +7% Power Pip Chance +46 Critical +15% Damage +9% Death Resist +11% Incoming +11% Outgoing +16% Storm Resist |
+600 Health +10% Power Pip Chance +35 Critical +22% Damage +14% Death resist +16% Incoming +16% Outgoing +24% Storm Resist |
+270 Health +9% Power Pip Chance +51 Block +15% Ice Damage +12% Death Resist +16% Incoming +16% Outgoing +18% Storm Resist |
Lvl | Royal Fusilier's Shako | Royal Fusilier's Dress Coat | Royal Fusilier's Boots |
90 |
+315 Health +7% Power Pip Chance +3% Accuracy +3% Piercing +50 Critical +14% Damage +8% Ice Resist +19% Life Resist |
+445 Health +8% Power Pip Chance +4% Accuracy +5% Piercing +40 Critical +25% Damage +13% Ice Resist +27% Life Resist |
+230 Health +8% Power Pip Chance +3% Accuracy +3% Piercing +50 Critical +18% Damage +10% Ice Resist +16% Life Resist |
100 |
+355 Health +8% Power Pip Chance +3% Accuracy +3% Armor Piercing +56 Critical +15% Damage +9% Ice Resist +20% Life Resist |
? |
+265 Health +9% Power Pip Chance +3% Accuracy +5% Piercing +56 Block +19% Damage +11% Ice Resist +17% Life Resist |
Lvl | Winter Palace Guard Shako | Winter Palace Full Dress Coat | Winter Palace Cavalry Shako |
90 |
+500 Health +7% Power Pip Chance +4% Accuracy +10% Damage +11% Resist |
+705 Health +8% Power Pip Chance +4% Accuracy +28 Block +12% Damage +14% Resist |
+265 Health +7% Power Pip Chance +4% Accuracy +52 Block +9% Damage +11% Resist |
100 |
+540 Health +8% Power Pip Chance +4% Accuracy +11% Damage +12% Resist |
+735 Health +% Power Pip Chance +4% Accuracy +35 Block +13% Damage +15% Resist |
+540 Health +8% Power Pip Chance +4% Accuracy +11% Damage +12% Resist |
Lvl | Color Guard Wintergreen Blade | Winter Place Spikeleaf Sword | Fusilier's Fireberry Saber |
90 |
+2% Piercing +55 Critical +15% Incoming +15% Outgoing +1 Power Pip 6 Ultra Rage Cards (Life) |
+5% Power Pip Chance +100 Block +45 Critical +1 Power Pip 6 Ultra Arctic Sting Cards (Ice) |
+4% Power Pip Chance +25 Block +100 Critical +1 Power Pip 6 Ultra Blaze Cards (Fire) |
100 |
? |
+6% Power Pip Chance +115 Block +50 Critical +1 Power Pip at start of combat +6 Ultra Arctic Sting Cards (Ice) |
+4% Power Pip Chance +35 Block +125 Critical +1 Power Pip at start of combat 6 Ultra Blaze Cards (Fire) |
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