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Doubloons

You can receive doubloons from 2 or 4 lock chests. They help you fight better in battles or earn more gold!

Gold

Level 0+ - Gold For Everyone!

Allies

 
 
 

Mark of Allies

Level 5 - Mark of Skull Island - Summon Allies from Skull Island to fight for you

Level 45 -  Mark of Skull IslandSummon Allies from MooShu to fight for you

Level 55 - Mark of Marleybone - Summon Allies from Marleybone to fight for you

Level 65 - Mark of Aquila - Summon Allies from Aquila to fight for you

Mark of Death

Level 5 - Summon allies from Death to fight for you

Level 15 - Summon allies from Death to fight for you

Level 45 - Summon allies from Death to fight for you

Level 55 - Summon allies from Death to fight for you

Level 65 - Summon allies from Death to fight for you

 

Healing

Health

Level 50 - 575 Healing

Level 55 - 625 Healing

Level 60 - 675 Healing



Cautious Retreat

Level 45 - 340 Healing for 3 Rounds. Healing effect ends if you act.

Level 55 - 410 Healing for 3 Rounds. Healing effect ends if you act.


Retreat

Level 5 35 Healing for 3 Rounds. Healing effect ends if you act.

Level 45 - 450 Healing for 3 Rounds. Healing effect ends if you act.

Level 55 - 540 Healing for 3 Rounds. Healing effect ends if you act.


Full Retreat

Level 45 - 680 Healing for 3 Rounds. Healing effect ends if you act.

Level 55 -
820 Healing for 3 Rounds. Healing effect ends if you act.

Offensive Doubloons

Critical Boost

Level 0+ - Boosts Critical Strike Rating

Damage

Level 45 - +171 Damage for 1 Turn.
Level 50 - +188 Damage for 1 Turn.
Level 55 - +204 Damage for 1 Turn

Spell Power

Level 5 - +41 Spell Power for 1 Turn
Level 55 - +204 Spell Power for 1 Turn
Level 60 - +220 Spell Power for 1 Turn.

Mojo Bolt

Level 45 - 10% chance: 1000 Spooky Damage
Level 55 - 10% chance: 1000 Spooky Damage
 

Sudden Squall

Level 45 - 155 Spooky Damage to all enemies
Level 55 - 190 Spooky Damage to all enemies
Level 65 - 22
0 Spooky Damage to all enemies

Volcano

Level 45 - 80 Spooky Damage. Adds Fire to open squares.

Level 55 - 95 Spooky Damage. Adds Fire to open squares.

Glacier

Level 15 - 30 Spooky Damage. Adds Ice to open squares.
Level 55 - 95 Spooky Damage. Adds Ice to open squares.
 

Defense Doubloons

Armor

Level 55 - +71 Armor for 1 Turn

Magic Resist

Level 45 - +60 Magic Resist for 1 Turn
Level 50 - +66 Magic Resist for 1 Turn
Level 55 - +71 Magic Resist for 1 Turn
Level 60 - +77 Magic Resist for 1 Turn

Tower Shield

Level 5 - Absorbs Damage for 1 turn

Shield Wall

Level 5 - Absorbs 160 Damage for 1 Turn
Level 45 - Absorbs 160 Damage for 1 Turn
 

Galewind

Level 55 - Push enemies back. -50% Accuracy for 1 turn.

Hurricane

Level 45 - Push enemies back. -50% Accuracy for 1 turn.
Level 55 - Push enemies back. -50% Accuracy for 1 turn.

Maelstrom

Level 45 - Push enemies back. -50% Accuracy for 1 turn.
Level 55 - Push enemies back. -50% Accuracy for 1 turn.
 
 

Movement

Level 5 - +1 Movement for 2 Turns
Level 50 - +6 Movement for 2 Turns
Level 60 - +7 Movement for 2 Turns

Sluggish

Level 5 - -25 Dodge for 1 turn. Enemy team is Dazed.
Level 15 - -30 Dodge for 1 turn. Enemy team is Dazed. 
Level 45 - -45 Dodge for 1 Turn. Enemy team is Dazed.
Level 55 - +55 Dodge for 1 Turn. Enemy team is Dazed.
Level 65 - -55 Dodge for 1 Turn. Enemy team is Dazed.

Jackrabbit
Ju-Ju

Level 5 - +50% Movement for 1 Turn. Bonus attack talents.
Level 45 - +50% Movement for 1 Turn. Bonus attack talents.
Level 55 - +50% Movement for 1 Turn. Bonus attack talents.
Level 65 - +50% Movement for 1 Turn. Bonus attack talents.
 

Character Boosts

Agility

Level 55 - +52 Accuracy for 1 Turn

Level 60 - +55 Accuracy for 1 Turn

Will

Level 45 - +47 Will for 1 Turn
Level 50 - +50 Will for 1 Turn
Level 55 - +52 Will for 1 Turn

Strength

Level 50 - +50 Strength for 1 Turn

Accuracy

Level 50 - +85 Accuracy for 1 Turn
Level 55 - +95 Accuracy for 1 Turn
Level 60 - +105 Accuracy for 1 Turn

Dodge

Level 45 - +75 Dodge 1 Turn

Level 50 - +85 Dodge for 1 Turn

Level 55 - +95 Dodge for 1 Turn

Level 60 - +105 Dodge for 1 Turn