RETIRED
Midnight Sun Pagoda
Type: Dungeon
Levels: 1-90
Talents | Derby Talents |
Pip O' Plenty |
Musical Lane |
Myth-Giver |
Oil Slick |
Life Giver |
Move It! |
Mana Gift |
Bombardier |
Durable |
Dead End |
Health Gift |
Spiffy-Pop |
Death-Giver |
Super Pass |
Go Humongo |
Immunity |
Myth-Shot |
Big Hurry |
Stun |
Shh! |
Rickshaw Mount
Speed: 40%
Lvl | Hat | Robe | Shoe | Wand |
0 |
+25 Max Health 1 Helping Hands Card |
+50 Max Health 1 Hex Card |
+5 Max Health 1 Balanceblade Card |
2 Donate Power Cards 6 Balance Wands (55 Damage) |
10 |
+75 Max Health 1% Power Pip Chance 1% Accuracy 1 Helping Hands |
+110 Max Health 3% Power Pip Chance 1% Accuracy 3% Damage 1 Hex Card |
+15 Max Health 1% Accuracy 1 Balanceblade Card |
1 White Pip 2 Donate Power Cards 6 Balance Wands (65 Damage) |
20 |
+115 Max Health 2% Power Pip Chance 2% Accuracy 2% Damage +5 Critical 1 Helping Hands Card |
+185 Max Health 4% Power Pip Chance 1% Accuracy 6% Damage +2 Critical +2 Block 1 Hex Card |
+45 Max Health 1% Accuracy +5 Block 1 Balanceblade Card |
1 White Pip 2 Donate Power Cards 6 Balance Wands (75 Damage) |
30 |
+155 Max Health 4% Power Pip Chance 2% Accuracy 4% Damage +10 Critical 1 Bladestorm Card |
+260 Max Health 5% Power Pip Chance 2% Accuracy 7% Damage +7 Critical +7 Block 1 Hex Card |
+75 Max Health 2% Power Pip Chance 2% Accuracy 2% Damage +10 Block 1 Balanceblade Card |
1 Gold Pip 2 Donate Power Cards 6 Balance Wands (85 Damage) |
40 |
+185 Max Health 5% Power Pip Chance 2% Accuracy 5% Damage +20 Critical 1% Armor Piercing 1 Bladestorm Card |
+335 Max Health 6% Power Pip Chance 3% Accuracy 8% Damage +15 Critical +15 Block 1% Armor Piercing 1 Hex Card |
+105 Max Health 3% Power Pip Chance 2% Accuracy 3% Damage +20 Block 1% Armor Piercing 1 Dragonblade Card |
1 Gold Pip 2 Donate Power Cards 6 Balance Wands (95 Damage) |
50 |
+245 Max Health 6% Power Pip Chance 3% Accuracy 6% Damage +30 Critical 1% Armor Piercing 1 Bladestorm Card |
+410 Max Health 7% Power Pip Chance 3% Accuracy 9% Damage +25 Critical +25 Block 1% Armor Piercing 1 Black Mantle Card |
+135 Max Health 4% Power Pip Chance 3% Accuracy 5% Damage +30 Block 1% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +25 Critical 2 Donate Power Cards 6 Balance Wands (100 Damage) |
60 |
+290 Max Health 7% Power PIp Chance 3% Accuracy 7% Damage +50 Damage 2% Armor Piercing 1 Sandstorm Card |
+485 Max Health 8% Power Pip Cance 3% Accuracy 10% Damage +32 Critical +32 Block 1% Armor Piercing 1 Black Mantle Card |
+165 Max Health 6% Power Pip Chance 3% Accuracy 5% Damage +50 Block 2% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +35 Critical 1% Armor Piercing 2 Donate Power Cards 6 Balance Wands (110 Damage) |
70 |
+320 Max Health 8% Power Pip Chance 4% Accuracy 8% Damage +65 Critical 2% Armor Piercing 1 Sandstorm Card |
+560 Max Health 9% Power Pip Chance 3% Accuracy 11% Damage +40 Critical +40 Block 1% Armor Piercing 1 Black Mantle Card |
+195 Max Health 7% Power Pip Chance 4% Accuracy 6% Damage +70 Block 2% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +45 Critical 2% Armor Piercing 2 Donate Power Cards 6 Balance Wands (120 Damage) |
80 |
+335 Max Health 8% Power PIp Chance 4% Accuracy 9% Damage +90 Critical 2% Armor Piercing 1 Sandstorm Card |
+600 Max Health 9% Power Pip Chance 3% Accuracy 11% Damage +50 Critical +50 Block 2% Armor Piercing 1 Black Mantle Card |
+225 Max Health 8% Power Pip Chance 4% Accuracy 7% Damage +100 Block 2% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +60 Critical 3% Armor Piercing 2 Donate Power Cards 6 Balance Wands (130 Damage) |
90 |
+350 Max Health 9% Power Pip Chance 4% Accuracy 10% Damage +100 Critical 2% Armor Piercing 1 Sandstorm Card |
+640 Max Health 9% Power Pip Chance 3% Accuracy 12% Damage +60 Critical +55 Block 2% Armor Piercing 1 Black Mantle Card |
+255 Max Health 9% Power Pip Chance 5% Accuracy 8% Damage +105 Block 2% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +70 Critical 4% Armor Piercing 2 Donate Power Cards 6 Balance Wands (135 Damage) |
100
|
+365 Max Health 10% Power Pip Chance 5% Accuracy 11% Damage +110 Critical 3% Armor Piercing 1 Sandstorm Card |
+680 Max Health 10% Power Pip Chance 4% Accuracy 13% Damage +70 Critical +60 Block 3% Armor Piercing 1 Black Mantle Card |
+285 Max Health 10% Power Pip Chance 6% Accuracy 9% Damage +110 Block 3% Armor Piercing 1 Dragonblade Card |
1 Gold Pip +80 Critical 5% Armor Piercing 2 Donate Power Cards 6 Balance Wands (140 Damage) |
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