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The Pagoda Gauntlet

RETIRED

The Housing Item (Dungeon)

Midnight Sun Pagoda

Type: Dungeon

Levels: 1-90

The Pet

Shaolin Monkey

Strength: 220

Intellect: 230

Agility: 250

Will: 240

Power: 200

School: Myth

Pedigree: 54

Cards: 1 Time of Legend

Talents
 Derby Talents
Pip O' Plenty
Musical Lane
Myth-Giver
Oil Slick
Life Giver
Move It!
Mana Gift
Bombardier
Durable
Dead End
Health Gift
Spiffy-Pop
Death-Giver
Super Pass
Go Humongo
Immunity
Myth-Shot
Big Hurry
Stun
Shh!

The Mount

Rickshaw Mount

Speed: 40%

The Gears & Wands

Lvl
Hat
Robe
Shoe
Wand
0
+25 Max Health
1 Helping Hands Card
+50 Max Health
1 Hex Card
+5 Max Health
1 Balanceblade Card
2 Donate Power Cards
6 Balance Wands
(55 Damage)
10
+75 Max Health
1% Power Pip Chance
1% Accuracy
1 Helping Hands
+110 Max Health
3% Power Pip Chance
1% Accuracy
3% Damage
1 Hex Card
+15 Max Health
1% Accuracy
1 Balanceblade Card
1 White Pip
2 Donate Power Cards
6 Balance Wands
(65 Damage)
20
+115 Max Health
2% Power Pip Chance
2% Accuracy
2% Damage
+5 Critical
1 Helping Hands Card
+185 Max Health
4% Power Pip Chance
1% Accuracy
6% Damage
+2 Critical
+2 Block
1 Hex Card
+45 Max Health
1% Accuracy
+5 Block
1 Balanceblade Card
1 White Pip
2 Donate Power Cards
6 Balance Wands
(75 Damage)
30
+155 Max Health
4% Power Pip Chance
2% Accuracy
4% Damage
+10 Critical
1 Bladestorm Card
+260 Max Health
5% Power Pip Chance
2% Accuracy
7% Damage
+7 Critical
+7 Block
1 Hex Card
+75 Max Health
2% Power Pip Chance
2% Accuracy
2% Damage
+10 Block
1 Balanceblade Card
1 Gold Pip
2 Donate Power Cards
6 Balance Wands
(85 Damage)
40
+185 Max Health
5% Power Pip Chance
2% Accuracy
5% Damage
+20 Critical
1% Armor Piercing
1 Bladestorm Card
+335 Max Health
6% Power Pip Chance
3% Accuracy
8% Damage
+15 Critical
+15 Block
1% Armor Piercing
1 Hex Card
+105 Max Health
3% Power Pip Chance
2% Accuracy
3% Damage
+20 Block
1% Armor Piercing
1 Dragonblade Card
1 Gold Pip
2 Donate Power Cards
6 Balance Wands
(95 Damage)
50
+245 Max Health
6% Power Pip Chance
3% Accuracy
6% Damage
+30 Critical
1% Armor Piercing
1 Bladestorm Card
+410 Max Health
7% Power Pip Chance
3% Accuracy
9% Damage
+25 Critical
+25 Block
1% Armor Piercing
1 Black Mantle Card
+135 Max Health
4% Power Pip Chance
3% Accuracy
5% Damage
+30 Block
1% Armor Piercing
1 Dragonblade Card
1 Gold Pip
+25 Critical
2 Donate Power Cards
6 Balance Wands
(100 Damage)
60
+290 Max Health
7% Power PIp Chance
3% Accuracy
7% Damage
+50 Damage
2% Armor Piercing
1 Sandstorm Card
+485 Max Health
8% Power Pip Cance
3% Accuracy
10% Damage
+32 Critical
+32 Block
1% Armor Piercing
1 Black Mantle Card
+165 Max Health
6% Power Pip Chance
3% Accuracy
5% Damage
+50 Block
2% Armor Piercing
1 Dragonblade Card
1 Gold Pip
+35 Critical
1% Armor Piercing
2 Donate Power Cards
6 Balance Wands
(110 Damage)
70
+320 Max Health
8% Power Pip Chance
4% Accuracy
8% Damage
+65 Critical
2% Armor Piercing
1 Sandstorm Card
+560 Max Health
9% Power Pip Chance
3% Accuracy
11% Damage
+40 Critical
+40 Block
1% Armor Piercing
1 Black Mantle Card
+195 Max Health
7% Power Pip Chance
4% Accuracy
6% Damage
+70 Block
2% Armor Piercing
1 Dragonblade Card
1 Gold Pip
+45 Critical
2% Armor Piercing
2 Donate Power Cards
6 Balance Wands
(120 Damage)
80
+335 Max Health
8% Power PIp Chance
4% Accuracy
9% Damage
+90 Critical
2% Armor Piercing
1 Sandstorm Card
+600 Max Health
9% Power Pip Chance
3% Accuracy
11% Damage
+50 Critical
+50 Block
2% Armor Piercing
1 Black Mantle Card
+225 Max Health
8% Power Pip Chance
4% Accuracy
7% Damage
+100 Block
2% Armor Piercing
1 Dragonblade Card 
1 Gold Pip
+60 Critical
3% Armor Piercing
2 Donate Power Cards
6 Balance Wands
(130 Damage)
90
+350 Max Health
9% Power Pip Chance
4% Accuracy
10% Damage
+100 Critical
2% Armor Piercing
1 Sandstorm Card
+640 Max Health
9% Power Pip Chance
3% Accuracy
12% Damage
+60 Critical
+55 Block
2% Armor Piercing
1 Black Mantle Card
+255 Max Health
9% Power Pip Chance
5% Accuracy
8% Damage
+105 Block
2% Armor Piercing
1 Dragonblade Card
1 Gold Pip
+70 Critical
4% Armor Piercing
2 Donate Power Cards
6 Balance Wands
(135 Damage)
100
+365 Max Health
10% Power Pip Chance
5% Accuracy
11% Damage
+110 Critical
3% Armor Piercing
1 Sandstorm Card
+680 Max Health
10% Power Pip Chance
4% Accuracy
13% Damage
+70 Critical
+60 Block
3% Armor Piercing
1 Black Mantle Card
+285 Max Health
10% Power Pip Chance
6% Accuracy
9% Damage
+110 Block
3% Armor Piercing
1 Dragonblade Card
1 Gold Pip
+80 Critical
5% Armor Piercing
2 Donate Power Cards
6 Balance Wands
(140 Damage)