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Guide To The Secret Trainers

In Devilfish Hollow of Corsair's Channel in Skull Island, a new mystery appeared in the form of a trap door.

Yes, the X really does mark the spot in the map above where the mysterious trap door was found!

Under the super mysterious trap door, there are three new Class Trainers. But not all three trainers will appear together. Every hour, instead of everyone being in the same location at all times, a class trainer will be switched under the Mysterious Trap Door. 

Musketeer Powers & Talents

Firenzian is pretty good with his arrows and bows, so he can train you with Musketeer talents.

Swashbuckler, Buccaneer & Privateer Powers & Talents

Lost Hoplite is your pirate if you need Swashbuckler, Privateer or Buccaneer talents.

Burst Fire 1
(Talent)

Requires: Shooty Weapons 2

Level 20

Overwatch 1 (Talent)

Requires: Shooty Weapons 2

Level 20

Parting Shot 1
(Talent)

Requires: Shooty Weapons 2

Level 20

Overwatch 2
(Talent)

Requires: Overwatch 1

Level 40

**Available In Test Realm Only**

Parting Shot 2
(Talent)

Requires: Parting Shot 1

Level 40

**Available In Test Realm Only**

Cheap Shot 1
(Talent)

Requires: Slashy Weapons 2

Level 20

Relentless 1
(Talent)

Requires: Smashy Weapons 2

Level 20

Flanking 1
(Talent)

Requires: Stabby Weapons 2

Level 20

Flanking 2 
(Talent)

Requires: Flanking 1

Level 40

**Available In Test Realm Only**

Cheap Shot 2
(Talent)

Requires: Cheap Shot 1

Level 40

**Available In Test Realm Only**

Witchdoctor Powers & Talents

Kurotadori has great stuff for Witchdoctors. There is even a special power for PvP that has a pretty cool looking card!

Readied Spell 1
(Talent)

Requires: Staffy Weapons 2

Level 20

Coward's Bane 1
(Talent)

Requires: Staffy Weapons 2

Level 20

Witch Hunter 1
(Talent)

Requires: Staffy Weapons 2

Level 20

Forbiddance
(Power)

Requires: Staffy Weapons 2

Level 20

Readied Spell 2
(Talent)

Requires: Readied Spell 1

Level 40

**Available In Test Realm Only**

Coward's Bane 2
(Talent)

Requires: Coward's Bane 1

Level 40

**Available In Test Realm Only**

The Secret Trainers' Schedule

Their schedule every day is as follows in CST time -

The Morning Schedule

Midnight CST - Kurotorai (Witchdoctor)
1am CST - Firenazian (Musketeer)
2am CST - Lost Hoplite (Swash/Bucc/Priv)
3am CST - Kurotorai (Witchdoctor)
4am CST - Firenazian (Musketeer)
5am CST - Lost Hoplite (Swash/Bucc/Priv)
6am CST - Kurotorai (Witchdoctor)
7am CST - Firenazian (Musketeer)
8am CST - Lost Hoplite (Swash/Bucc/Priv)
9am CST - Kurotorai (Witchdoctor)
10am CST - Firenazian (Musketeer)
11am CST - Lost Hoplite (Swash/Bucc/Priv)

The Afternoon/Evening Schedule

Noon CST - Kurotorai (Witchdoctor)
1pm CST - Firenazian (Musketeer)
2pm CST - Lost Hoplite (Swash/Bucc/Priv)
3pm CST - Kurotorai (Witchdoctor)
4pm CST - Firenazian (Musketeer)
5pm CST - Lost Hoplite (Swash/Bucc/Priv)
6pm CST - Kurotorai (Witchdoctor)
7pm CST - Firenazian (Musketeer)
8pm CST - Lost Hoplite (Swash/Bucc/Priv)
9pm CST - Kurotorai (Witchdoctor)
10pm CST - Firenazian (Musketeer)
11pm CST - Lost Hoplite (Swash/Bucc/Priv)

Then all over again at Midnight CST with Kurotorai the Witchdoctor trainer, resetting everything.